![]() The levels aren't even that big, but they are packed chuck full of content, with up to 90 moons in some levels. There are a lot of worlds in which you follow a storyline and then are just left loose to collect moons and purple coins. The game itself is a 3D platformer collect-a-thon. The game rewards creativity and you aren't forced to pick up the moons as the game wants. Thanks to Cappy you can do some insane jumps and around half the game I was like "Okay, I totally can jump there" and was really surprised when I found an invisible path that I could have taken instead. I learned one or two speedrun tricks in the game and woah, that changes EVERYTHING! Mario never felt so amazing to control. You can capture bullet bills and fly over gaps or capture a goomba and build towers with them or a cheep cheep for underwater and each level has its own unique enemy with its own unique mechanic.īut that isn't even the best part. Not only can you use Cappy as projectile or hop off him to reach far away places, he can also "capture" enemies and NPCs and let Mario control them, which opens a whole new array of ways to design levels. Mario has his usual moveset from Super Mario 64, but they added the gimmick of Cappy. Cappy also has an adorable voice and I love the cute little noises he makes. Mario is voiced by his usual actor and he does a good job as always. There is no voice acting, but honestly, I always found Super Mario Sunshine to be an outlier with that, voice acting just isn't needed for a Mario game. Also, if you enter an 8-bit-tube the music turns into an 8-bit version. Each level has its own theme song and there are several sub areas who have like five different songs that can play in them. The OST ranges from beautiful to catchy to energetic. Comical Mario style with the expection of the New Donkers who look strangely realistic, but their 50ies clothes still give them the typical charm. luigi tries to bring back king boo, he invents all sorts of things to try- but the one thing the professor did that he didn’t was invent that damn portrait machine (which has rusted and broken with time- it’s been like, 20-25 years at this point).īeautiful and colourful. ghosts are just poltergeists, tricksters. though not only does he become more curious but he gets very very bored. he also starts using professor evershade as a pen name bc ‘dr mario’ gets people asking about his research for the wrong reasons. he wants to know just what the strange and unusual is and what makes it tick. make no mistake) over time he becomes a bit of a recluse and his curious and observant nature kinda becomes a hunger for knowledge. (took mario a VERY long time to stop asking though. with his mentor gone luigi throws himself into his work, neglecting going on adventures with mario to a point that he just stops getting invited. things don’t seem so different at first but unfortunately e gadd game-overs and so luigi is left all on his own. after the events of mansion 1, luigi eventually decided to become an apprentice to e gadd and became a full time ghost researcher. evershade lifts his goggles and takes off his hat and reveals that HE’S luigi from the future.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |